Ghost Detective, a class that may or may not be for Buckets of Blood

This class is compatable with my own GLoG hack, and wasn't made with Buckets of Blood in mind per se, but I think it works well enough. The idea is like that game, Ghost Trick, or that game, Return of the Obra Dinn. You get to be a detective who interrogates ghosts and collects evidence from spooky ethereal crime scenes.

Ghost Cop
Gain +1 save vs fear per template

Starting Skill: Forensics, plus one of Firearms, Tracking, or Law

Starting Equipment: Small firearm, small other weapon, heavy coat, basic detective kit (3 slots, all sorts of little detective stuff like cotton swabs and magnifying lenses).

A: Interrogation, Replay
B: Question the victim
C: Takedown
D: Relive

Interrogation
When you make an attempt to interrogate information out of someone, you have [template]-in-6 chance of them telling you the truth. In addition, gain +1 for each of the following
-You have evidence of their guilt in a crime
-You have made a credible threat of violence against them
-You have a good environment (they’re in an interrogation room, for example).

Replay
When you see a dead body, missing object, or similar crime, you can witness a replay of the last 60 seconds before the completion of the crime. For a murder this would be the last 60 before death occured, for example. You can freeze, rewind, slow down, or speed up this replay. All people and objects appear as ghostly figures.

Question the victim
When you see a dead body, you are able to summon it to answer you some questions. It will answer any question that it believes will lead to you capturing its killer. You may ask it 1 more question, and an additional number equal to your Charisma bonus if you have one.

Takedown
If someone you know to be guilty is fleeing the scene of crime, and it is possible for you to catch up and tackle them to the ground, you do. You can physically grapple, wrestle, and lock ghosts too.

Relive
You can now inhabit the minds and experiences of ghosts within your Replays. If you relive the experience of someone who has been killed, you must make a save vs fear or become shaky and nervous for the rest of the day.

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